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View Full Version : Fistful of Frags 2.0


Mosalar
10-08-2008, 05:55 PM
Ryelle has released his FoF mod ported for the orangebox engine. The regular FoF shows fine in the monitors, but the new version does not. Can you fix? Here's the gameinfo from the new(ob) version.

"GameInfo"
{
game "Fistful of Frags 2.0"
title ""
title2 "BETA 2.0rc5"
type multiplayer_only
nomodels 1
nohimodel 1
nocrosshair 1
icon "resource\fof"
developer "Fistful of Frags Team"
developer_url "http://www.fistful-of-frags.com"
manual "http://www.fistful-of-frags.com/info.php"
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
}


FileSystem
{
SteamAppId 218 // GCF for Source SDK Base
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.

//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
//

//
// Search paths are relative to the base directory, which is where hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are in
// someplace like c:\program files\valve\steam\steamapps\half-life 2.
//
SearchPaths
{
Game |gameinfo_path|.
Game sourcetest
Game hl2mp
Game hl2
}
}
}

And by doesn't show, I mean the banners won't work.

Thanks